23 Commits

Author SHA1 Message Date
Claude
77980a79ec feat(v2): interactive 3D box art on game detail hero
Adds an RBox3D primitive that builds a rotatable, fake-3D game box from
three flat ScreenScraper scans (front, back, spine) using CSS 3D
transforms. Box proportions derive from the images themselves; it rotates
via pointer drag, arrow keys / gamepad D-pad, and the right analog stick,
drifts gently when idle, and honours prefers-reduced-motion.

The game detail hero (CoverColumn) upgrades to the spinning box when the
"3D box" boxart style is selected and the rom has the full set of faces,
falling back to the flat cover otherwise.

Backend: persist the box-2D-side (spine) scan locally, mirroring the
existing box-2D-back handling — new BOX2D_SIDE media type + box2d_side_path
on ss_metadata, opt-in via scan.media.

- RBox3D primitive + Storybook story (controls + keyboard-rotation play())
- useBoxFaces composable resolving the three faces + a `complete` gate
- box3d-alt i18n key across all locales
- backend BOX2D_SIDE persistence + tests

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019itLXRfJXGGbhPY3JyqnuN
2026-06-22 21:45:39 +00:00
Georges-Antoine Assi
96efc36d52 Merge pull request #3475 from Spinnich/fix/ss-jeuinfos-romnom-unhashed
fix(screenscraper): utilize ss.fr jeuinfos.php endpoint for non-hashable platforms
2026-06-03 16:07:25 -04:00
Georges-Antoine Assi
99f1fefedf Merge pull request #3468 from Spinnich/fix/ss-name-search-double-encoding
Fix double URL-encoding of ScreenScraper name-search term
2026-06-03 14:30:23 -04:00
Spinnich
2b23e69b7c Try SS jeuInfos by filename when files are un-hashed (#3474)
ScreenScraper matching skipped the stronger jeuInfos (romnom + systemeid)
lookup for any file without a hash, falling straight through to the weaker
jeuRecherche name search. Files are un-hashed for NON_HASHABLE_PLATFORMS
(PS3/4/5, Switch, Wii U, Xbox, etc.) and whenever SKIP_HASH_CALCULATION is
set, so those platforms matched worse than they could.

The transport already supports a hash-less jeuInfos?romnom=...&systemeid=...
request, so relax lookup_rom's early-return: only bail when there is neither
a hash nor a filename to match on. jeuRecherche stays the last-resort
fallback, keeping this quota-neutral.

Written primarily by Claude Code.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-03 17:02:59 +00:00
Spinnich
83b11a3370 Encode ScreenScraper name-search term only once (#3467)
The SS metadata handler pre-encoded the name-search term with quote()
before handing it to the service layer, which percent-encodes the query
again via yarl's with_query(). This double-encoded any character that
needs URL-encoding (e.g. "+" -> "%2B" -> "%252B"), so the request URL
carried a doubly-escaped term.

Pass the raw (unidecode-transliterated but un-percent-encoded) term to
search_games() in both _search_rom() and get_matched_roms_by_name() and
let the URL builder encode it exactly once. The scan now sends e.g.
recherche=...%2B... instead of ...%252B...

This is a request-correctness fix. It does not, on its own, make every
previously-unmatched title match: ScreenScraper's jeuRecherche normalizes
punctuation and applies its own relevance ranking, so some titles still
return no results for the full filename-derived term (verified directly
against the API). Improving name-search robustness is a separate concern.

Add TestSearchTermEncoding regression tests covering the un-pre-encoded
term, preserved unidecode transliteration, and a single-encoded request
URL (%2B, never %252B).

Written primarily by Claude Code.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-02 12:34:34 +00:00
Georges-Antoine Assi
b51e03a9d0 remove unnecesary tests 2026-06-02 07:22:53 -04:00
Spinnich
3be7d9040f fix(ss): map New Nintendo 3DS to ScreenScraper system 17
New Nintendo 3DS games never matched ScreenScraper because the platform
was missing from SCREENSAVER_PLATFORM_LIST. With no entry, get_platform()
returns ss_id=None and scan_handler skips the entire ScreenScraper lookup
(hash and filename) for the platform, reporting everything as unmatched.

ScreenScraper has no separate New 3DS system; New 3DS games live under the
regular Nintendo 3DS system (ID 17). Alias New Nintendo 3DS to that system,
matching the existing Famicom->NES, Super Famicom->SNES, and DSi->DS aliases.

Fixes #3464

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-02 00:21:48 +00:00
Spinnich
19d50e86b9 fix(screenscraper): use internal filename as romnom for single-file archives
When sending a hash lookup to ScreenScraper, romnom was always set to the
archive filename on disk (e.g. Mario.zip). For single-file archives, the hash
is computed from the internal file (e.g. mario.n64), so sending the archive
name sends slightly incorrect info to ss.fr during a KO scrape.

When archive_members has exactly one entry, romnom now uses that member's
name. Multi-file archives and non-archive files continue to use the filesystem
filename unchanged.

Closes #3444

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-29 20:34:40 +00:00
Georges-Antoine Assi
8f08769670 run fmt 2026-05-28 20:05:24 -04:00
copilot-swe-agent[bot]
d29ed39a6a Add miximage_v2 media type mapping to SS.fr mixrbv2
Co-authored-by: gantoine <3247106+gantoine@users.noreply.github.com>
2026-05-28 20:15:40 +00:00
Georges-Antoine Assi
84f9dd2e2d Merge pull request #3434 from rommapp/copilot/fix-region-specific-release-date
Use region-prioritized release dates from ScreenScraper
2026-05-26 21:14:21 -04:00
Georges-Antoine Assi
f5b1d44313 changes from bot review 2026-05-26 19:52:16 -04:00
copilot-swe-agent[bot]
536f6ac815 fix: use region-aware release dates for SS and IGDB metadata
Co-authored-by: gantoine <3247106+gantoine@users.noreply.github.com>
2026-05-26 13:21:39 +00:00
Georges-Antoine Assi
22666631e9 Merge branch 'master' into fix/screenscraper-skip-name-search-after-notgame 2026-05-23 20:54:19 -04:00
Georges-Antoine Assi
599ccb5f14 refactor(screenscraper): return notgame flag as tuple from lookup_rom
Instead of smuggling an internal control flag through the SSRom dict,
lookup_rom now returns (SSRom, is_not_game: bool). scan_handler unpacks
the tuple and short-circuits the name-search fallback when either an
ss_id matched or the hash lookup flagged the entry as notgame.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-23 20:52:43 -04:00
Georges-Antoine Assi
5c980d82cc fix(screenscraper): wire notgame flag through to scan_handler
The previous commit added a notgame skip-name-search check in scan_handler
but used a different key ("notgame") than what lookup_rom returned
("not_game"), so the fallback was never actually skipped. Align both on
SSRom.not_game, pop the internal flag before returning the SSRom to the
rest of the scan pipeline, and rename the helper to _is_not_game for
consistency with the field name.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-23 20:22:00 -04:00
Georges-Antoine Assi
d9040b29cf fix(screenscraper): re-add user credentials in rom update path + tests
The rom update endpoint downloads SS media via store_media_file without
re-attaching the user credentials that were stripped before storage, so
edit/update flows fall back to the anonymous quota. Wrap the URL with
add_ss_auth_to_url at the call site, matching the existing scan path.

Add unit tests covering the new URL helpers and edge cases:

- test_base_handler: strip/restore sensitive query params, including
  case-insensitive key matching, no-duplicate restoration, special-char
  encoding, blank values, and URL-component preservation.
- test_ss_handler: add_ss_auth_to_url honors empty user/password,
  doesn't duplicate pre-existing creds, handles the storage-shaped
  stripped URL, and round-trips with extract_media_from_ss_game so the
  stored URL never carries user creds while the download URL uses the
  current runtime creds.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-23 19:50:23 -04:00
Spinnich
2ae6e1c07c fix(screenscraper): skip name search after notgame hash lookup
When jeuInfos.php returned a notgame entry (BIOS files, ZZZ hacks, etc.),
lookup_rom() had no notgame check, leading to two bugs:
- notgame entries with a real ID were stored as valid SS matches
- notgame entries with a falsy ID fell through to a jeuRecherche.php name
  search that always returned nothing (pointless quota usage)

Adds _is_notgame() and NOTGAME_NAME_PREFIX, returns SSRom(notgame=True)
from lookup_rom() on a notgame hit, and guards the get_rom() fallback in
scan_handler so the name search is skipped entirely. Also adds the missing
notgame filter to _search_rom() so ZZZ entries can't match by name either.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-23 17:01:41 +00:00
Georges-Antoine Assi
fe5af3ef9c fix(screenscraper): respect region priority for multi-region ROMs
For ROMs tagged with multiple regions (e.g. "(Japan, USA)"), filename order
previously decided which region's name and box art won. Now reorder the rom's
filename-tagged regions by SCAN_REGION_PRIORITY before prepending, so the
user's configured preference wins among the regions the file is actually
tagged as. Untagged priority regions still cannot outrank a filename-tagged
region.

Also tweak the Total Rescan → Complete Rescan label in en_GB/en_US scan
locales.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-20 17:20:54 -04:00
Spinnich
12c424f829 fix(screenscraper): improve API handling and redact credentials in logs
Fix several issues in ScreenScraper API request/response handling:

- Correctly handle SS-specific HTTP error codes (KO responses, 429, 431,
  and the SS-quirk of returning 401 when server CPU >60%).
- Construct requests with proper parameter encoding so jeuInfos lookups
  and search queries return the expected results.
- Store media URLs returned by SS as-is, preserving the dev credential
  query parameters required for media playback. Removing them broke
  downstream media fetches.

To keep dev credentials out of log output, add a redacting formatter in
the logger pipeline that scrubs ssid/sspassword/devid/devpassword query
parameters from any URL it sees.

Test coverage added for the new HTTP error paths and the as-is URL
storage behaviour.
2026-05-19 19:39:55 -04:00
Georges-Antoine Assi
944514acc0 prefer rom's own region tag for ScreenScraper and IGDB artwork
When a ROM filename carries a region tag (e.g. (Europe)), use that
region first when picking artwork and localized titles, falling back to
the configured scan.priority.region. Previously the configured priority
was the only signal, so a US-first config would force US covers onto
European ROMs even when an EU asset was available.

Adds a shared name->provider-shortcode map and threads the rom through
the IGDB and SS lookup APIs so the rom-aware locale/region selection
can run for both providers.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 09:06:11 -04:00
Georges-Antoine Assi
b18edb1528 fix trunk issues 2026-04-16 11:15:58 -04:00
copilot-swe-agent[bot]
bf246f842f fix: add cus region to default ScreenScraper fallback regions
Games where only custom (cus) region artwork exists were not fetched
unless users explicitly added 'cus' to their region priority config.
Adding 'cus' to the default fallback list ensures custom artwork is
always considered as a fallback when no other regional artwork exists.

Agent-Logs-Url: https://github.com/rommapp/romm/sessions/75c3e455-f7dd-4bd6-bec7-0460987e40a0

Co-authored-by: gantoine <3247106+gantoine@users.noreply.github.com>
2026-04-16 14:28:51 +00:00