Extract has_structure_path_a as its own cached property and have
has_structure_path_b delegate to it, removing duplicated isdir checks.
detect_library_structure and get_platforms_directory now read the named
properties instead of re-implementing the roms-path check inline.
Keep the inconclusive/bad-structure fallback defaulting to Structure A so
a malformed library raises FolderStructureNotMatchException rather than
listing the bare library root as a flat list of platforms.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
When a top-level `roms/` folder exists (Structure A), never detect the
library as Structure B, even if individual `<platform>/roms/` directories
also exist. This prevents existing Structure A libraries from being broken
after upgrading to 4.9.0.
- `has_structure_path_b` in `config_manager.py` now returns `False` early
when `{LIBRARY_BASE_PATH}/{ROMS_FOLDER_NAME}` is an existing directory
- `detect_library_structure()` in `platforms_handler.py` now explicitly
checks Structure A (`os.path.exists(roms_path)`) before consulting
`cnfg.has_structure_path_b`
- Updated test to assert Structure A wins when both layouts coexist
Co-authored-by: gantoine <3247106+gantoine@users.noreply.github.com>
Match the json-patch camelCase key names the Hasheous endpoint expects,
and update the lookup_rom test assertions accordingly.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Folder-stored disc games (the standard Redump .cue + .bin layout, .gdi
sets, multi-bin, etc.) never matched RetroAchievements. roms_handler
builds an `ra_path` ending in `/*` when the folder has no .chd, and
RAHasherService only rescued that glob for folders containing archives.
A folder of plain uncompressed tracks fell through, so the literal `*`
reached RAHasher via create_subprocess_exec (no shell to expand it),
which failed with "Could not open track" and stored an empty ra_hash.
Resolve the `/*` glob to a single real file before spawning RAHasher:
prefer a disc descriptor (.cue/.gdi/.m3u), which RAHasher follows to the
referenced tracks, otherwise fall back to the largest file in the folder
(raw .iso/.bin, or the main file of a multi-file cartridge set). This
mirrors the existing "pick the largest .chd" handling for CHD folders.
Fixes#3497.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Annotate request_kwargs as dict[str, Any] to accept the list json payload,
and file_hashes as dict[str, str | None] so the chd_sha1_hash branch and the
md5/sha1/crc branch unify cleanly.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The Hasheous ByHash endpoint now accepts an array of hash objects rather
than a single one. Send the hashes of every top-level file (using
chd_sha1_hash exclusively for files that have one) to improve lookup
accuracy, instead of picking only the largest file.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The IGDB service acquires a rate-limiter slot before each request like the
other metadata services, but unlike them had no direct unit test asserting it
(IGDB is otherwise exercised via cassette-backed handler tests). Add a focused
test so the limiter call can't be silently removed or moved after the request.
https://claude.ai/code/session_01133QQuWvq8Zm25DZMP9PVr
ScreenScraper enforces a per-account *thread* (concurrency) cap rather than
a request rate. Requests can take several seconds, so spacing out request
starts at 1/s could still leave multiple requests overlapping in flight,
exceeding the cap and getting rejected with ScreenScraper's custom HTTP codes.
- Add ConcurrencyLimiter: a runtime-resizable, loop-agnostic limiter that
bounds simultaneous in-flight operations (held for the whole request via
async context manager), instead of spacing request starts.
- Switch the ScreenScraper service from the req/s RateLimiter to a module-level
ConcurrencyLimiter defaulting to a single thread.
- Recognize contributor/donor accounts: parse `ssuser.maxthreads` from each
response and raise the concurrency allowance to match, so supporters scrape
with their full thread count instead of the conservative default.
Adds unit tests for the limiter (blocking, wake-on-release, runtime resize)
and for the ScreenScraper slot-holding and thread-allowance updates.
https://claude.ai/code/session_01133QQuWvq8Zm25DZMP9PVr
Wire the existing RateLimiter into the IGDB, ScreenScraper, MobyGames and
RetroAchievements services so requests are spaced under each provider's
documented req/s cap, instead of only reacting to HTTP 429 after the fact.
- IGDB: 4 req/s (documented hard limit)
- MobyGames: 1 req/s (free-tier burst cap)
- ScreenScraper: 1 req/s (free-tier throttle)
- RetroAchievements: 4 req/s (conservative; no published hard limit)
A slot is acquired before both the initial request and the timeout/429
retry. The reactive 2s 429 backoff is kept as a fallback. Tests neutralize
the shared limiters via an autouse fixture and assert acquire() is awaited.
https://claude.ai/code/session_01133QQuWvq8Zm25DZMP9PVr
saves responses now include one device_syncs entry per device that has
synced a save, not just the caller's, so clients can tell which devices
hold a save. is_current is computed per entry and the caller's own entry
is ordered first for backward compatibility.
add a saves.origin_device_id column (migration 0081) recording the
device that created a save, set on initial upload only, surfaced as
origin_device_id on the save schema.
ScreenScraper matching skipped the stronger jeuInfos (romnom + systemeid)
lookup for any file without a hash, falling straight through to the weaker
jeuRecherche name search. Files are un-hashed for NON_HASHABLE_PLATFORMS
(PS3/4/5, Switch, Wii U, Xbox, etc.) and whenever SKIP_HASH_CALCULATION is
set, so those platforms matched worse than they could.
The transport already supports a hash-less jeuInfos?romnom=...&systemeid=...
request, so relax lookup_rom's early-return: only bail when there is neither
a hash nor a filename to match on. jeuRecherche stays the last-resort
fallback, keeping this quota-neutral.
Written primarily by Claude Code.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The scan loaders no longer eager-load `Rom.files` (#3425 + follow-ups), so
the hash-based metadata lookups can't rely on `rom.files` being populated —
`hasheous`/`ss` `lookup_rom` read `RomFile.is_top_level`, which dereferences
`RomFile.rom.full_path` and would raise `DetachedInstanceError` once the
session closed.
Add `DBRomsHandler.rom_files_for_rom_id`, which loads a ROM's files on demand
with the `RomFile.rom` backref eager-loaded (`load_only(fs_path, fs_name)`).
The scan path uses it as a fallback only when the filesystem walk yielded no
files (e.g. an unchanged rescan), behind a per-ROM `functools.cache` helper so
the playmatch/hasheous/ss lookups share a single DB fetch.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Renaming a ROM gives its file a new internal id, but the EmulatorJS
player keeps a remembered file id ("disc") in localStorage and reuses
it on the next launch. After a rename that id is stale, so the content
download endpoint matched zero files and fell through to its multi-file
ZIP path, producing a download whose only entry was an empty .m3u
playlist. nginx's mod_zip decode step rejects the blank value (HTTP
400) and aborts the response, sending 0 bytes — which EmulatorJS
surfaces as a generic "network error" (issue #3470).
The frontend half (validating the remembered disc against the ROM's
current files) already landed on master in d1696cd04. This is the
backend half: when no files match the request, raise a clean 404
instead of building a broken empty-.m3u ZIP. This also covers a ROM
with zero files.
Add endpoint tests (auth, single-file, valid file id, stale file id
-> 404, missing rom -> 404) plus a `rom_file` fixture.
Written primarily by Claude Code.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The update_rom path already re-parses filename tags when fs_name
changes (master commit d7a896b5da), but the headline scenario from
issue #3471 — an untagged ROM renamed to add (Europe) so the region
flag appears — was never asserted; existing coverage only exercised
the tag-removal direction.
Add a test that renames the untagged rom fixture to "test_rom
(Europe).zip" and asserts regions == ["Europe"], locking down the
add-region direction described in the issue.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The five pkgj feed tests created a ROM but no RomFile, so the per-file
feeds emitted only a header and the "in response.text" assertions never
actually verified output (pre-existing failures, also red on master).
Add a top-level `.pkg` GAME file (games feeds) or a DLC-category file
(dlc feeds), mirroring the pkgi_ps3 test, so the feeds produce rows.
This also gives real coverage of the new `include_files=True` path that
these feeds rely on.
https://claude.ai/code/session_01PSXKmejPRzdxLFMN6P2QQ4
filter_roms feeds both the gallery/list endpoint (SimpleRomSchema, no
files) and the feed endpoints (which iterate rom.files / is_top_level).
The cleanup commit's unconditional selectinload(Rom.files) + joinedload
made the gallery/list and filter-value paths pay for files they never
serialize.
Gate the files load behind a new `include_files` flag (default False),
mirroring the existing `include_file_stats` opt-in, and plumb it through
get_roms_scalar. The 9 feed endpoints that actually read rom.files opt
in; the gallery/list, filter-values, identifiers, smart-collection, and
the three feeds that don't touch files (webrcade, fpkgi, kekatsu) skip
the load entirely — keeping the gallery query at zero file cost.
https://claude.ai/code/session_01PSXKmejPRzdxLFMN6P2QQ4