Backfill the `sort-key` key (added to en_US/en_GB) across the remaining 15
locale rom.json files with translations, so check_i18n_locales passes.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Drop the name_sort_key_custom flag/migration in favour of a flagless rule: a
key is "custom" when it no longer equals compute(name). Apply that consistently
across all three write paths so a manual sort key survives renames while a
derived key keeps following the name:
- @validates re-derives on name assignment only when the stored key still
matches the derived value; direct name_sort_key assignment stores a
normalized custom key (or reverts to derived when cleared). Handles both
kwarg orders at construction.
- update_rom mirrors the same check for the bulk update() path it bypasses.
- The edit endpoint only writes the key when the user actually changed the
field, delegating the untouched case to update_rom.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Collapse the separate `sort_name` column into `name_sort_key`, which is now
the single user-settable sort field: always normalized and indexed for fast
ordering, derived from `name` by default, and overridable. A new
`name_sort_key_custom` boolean marks user/metadata overrides so they survive
renames and rescans.
- Drop the `roms.sort_name` column; repurpose migration 0085 to add
`name_sort_key_custom`.
- Derive the key via `@validates("name")` unless pinned custom; the edit
dialog, unmatch flow, and ES-DE gamelist <sortname> set custom keys.
- update_rom / scan_rom keep the columns in sync explicitly (bulk update and
construction bypass / reorder the validator).
- Frontend: edit field drives name_sort_key (empty when auto), api sends the
override only when custom, regenerated types updated.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Added RDropzone component for handling file uploads with a customizable interface.
- Integrated RDropzone into Patcher and Upload views, replacing previous drop zone implementations.
- Enhanced ScreenshotsTab with additional functionality for community screenshots, including visibility toggles and owner display.
- Updated styles for improved user experience and responsiveness.
- Created Storybook stories for RDropzone to demonstrate its usage and interaction.
- Implemented screenshot upload feature in the ROM management section.
- Added new API methods for uploading and removing screenshots.
- Enhanced UI to support drag-and-drop for screenshots and display uploaded images.
- Updated localization files for Russian, Simplified Chinese, and Traditional Chinese to include new screenshot-related strings.
- Improved the FilesTab and MediaTab components to manage screenshots effectively.
- Added delete functionality for user-uploaded screenshots with confirmation prompts.
- Updated styling for screenshot elements to improve user experience.
Adds a few new indexes to handle full-text searches instead of doing
`ILIKE` matching, improving performance substantially.
Alongside that, a few other things were done in order to improve search
performance, such as caching filter values so they're not computed on
each request to /api/roms. Overall, this should have a very noticeable
impact on large collections when using the search feature.
- Updated `useGameActions` to improve navigation handling during game play.
- Modified `RMenu` to allow modifier-clicks on links to open in new tabs without closing the menu.
- Added new stories and tests for `RMenuItem` to ensure correct behavior for new-tab gestures.
- Introduced `colorCoverArt` for procedural cover-art generation, ensuring consistent styling across missing and unmatched cover images.
- Implemented SVG generation for cover art in `covers.ts`, providing unique visuals for identified and unidentified ROMs.
- Enhanced `EmulatorJS` and `Ruffle` views to support dynamic cover art based on selected styles, improving user experience during gameplay.
- Refactored cover image handling to support animations and maintain aspect ratios.
Adopt master's ROM schema design (sibling_roms + files, batched
get_files_for_roms / get_siblings_for_roms) while preserving the v2-branch
features master lacks: per-user is_main_sibling on siblings and audio_meta
on rom files.
Conflict resolution:
- responses/rom.py: keep master's sibling_roms/files fields; re-graft
is_main_sibling via SiblingRomSchema.from_rom(rom, is_main_sibling=...);
restore the eager-relationship fallback in
SimpleRomSchema.from_orm_with_request (None sentinel) so the v2
/{id}/simple endpoint still returns siblings/files.
- roms_handler.py: get_siblings_for_roms now left-joins RomUser and returns
(Rom, is_main_sibling) tuples; keep both branch and master file helpers.
- drop the redundant branch-only sibling_ids field and
get_sibling_data_for_roms.
- generated types resolved to match (sibling_roms + files; RomFileSchema
keeps audio_meta and gains archive_members).
- update v2 components and the RelatedGameCard mock to read sibling_roms.
- fix stale exclude={"siblings"} -> "sibling_roms" in scan emit payloads.
- re-chain the audio_meta migration as 0083 (after master's 0082) to keep a
single Alembic head.
- package.json: union of branch tooling + master dependency bumps; lock
regenerated.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Updated localization files for multiple languages to include new keys for collection kinds (standard, smart, virtual) and visibility (public, private).
- Enhanced CollectionListHeader and CollectionListRow components to support sorting by visibility and display appropriate labels.
- Modified CollectionTile component to show visibility status for owner-managed collections.
- Updated CollectionsIndex view to implement segmented filters for kind and visibility, allowing users to filter collections based on these criteria.
- Adjusted styles for new visibility and kind indicators in collection components.
The default Docker image symlinked /romm/assets into the nginx static web
root (/assets/romm/assets), where it was served by an unauthenticated
`location /assets { try_files ... }` block. /romm/assets holds private user
data (save files, save states, screenshots, avatars) that is meant to be
accessible only through the authenticated /api/raw/assets/{path} route
(Scope.ASSETS_READ). The static symlink bypassed that protection, letting any
unauthenticated caller read another user's files given a (guessable) path.
Avatar URLs leaked the hex user ID through the same static route, making path
construction straightforward.
Fix:
- Drop the /romm/assets symlink from the Docker image build and both
entrypoint scripts; only /romm/resources (public cover art, screenshots,
manuals) remains statically served.
- Point the frontend avatar URLs at the authenticated /api/raw/assets/ route
instead of /assets/romm/assets/. Browser <img> loads authenticate via the
existing session cookie.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>