Extract has_structure_path_a as its own cached property and have
has_structure_path_b delegate to it, removing duplicated isdir checks.
detect_library_structure and get_platforms_directory now read the named
properties instead of re-implementing the roms-path check inline.
Keep the inconclusive/bad-structure fallback defaulting to Structure A so
a malformed library raises FolderStructureNotMatchException rather than
listing the bare library root as a flat list of platforms.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
When a top-level `roms/` folder exists (Structure A), never detect the
library as Structure B, even if individual `<platform>/roms/` directories
also exist. This prevents existing Structure A libraries from being broken
after upgrading to 4.9.0.
- `has_structure_path_b` in `config_manager.py` now returns `False` early
when `{LIBRARY_BASE_PATH}/{ROMS_FOLDER_NAME}` is an existing directory
- `detect_library_structure()` in `platforms_handler.py` now explicitly
checks Structure A (`os.path.exists(roms_path)`) before consulting
`cnfg.has_structure_path_b`
- Updated test to assert Structure A wins when both layouts coexist
Co-authored-by: gantoine <3247106+gantoine@users.noreply.github.com>
Replace the single HIGH_PRIO_STRUCTURE_PATH config attribute with two
glob patterns (STRUCTURE_PATH_A = roms/*, STRUCTURE_PATH_B = */roms) and
update all call sites to detect Structure B via glob.glob, defaulting to
Structure A when no match is found.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
`os.walk` is a generator that can iteratively navigate from the
specified path, top-bottom. However, most of the calls to `os.walk` in
the project cast the call to `list()`, which makes it traverse the path
and recursively find all nested directories.
This is commonly not needed, as we end up just using a `[0]` index to
only access the root path.
This change adds a few utils that simplifies listing files/directories,
and by default does it non-recursively. Performance gains shouldn't be
noticeable in systems with high-speed storage, but we can avoid the edge
cases of users having too many nested directories, by avoiding unneeded
I/O.