Resolves the CI blocker and a cluster of opt-out visibility "fail-open"
gaps surfaced in review of the granular permission system.
Security / correctness:
- admin oauth_scopes projection keeps canonical FULL_SCOPES order
(order_scopes) instead of sorting alphabetically, fixing the red
test_user.py::test_admin on MariaDB + Postgres.
- default-group hides no longer fail open: the resolver resolves the
effective (own-or-default) group before the hidden-entity lookup.
- /roms/by-hash and /roms/by-metadata-provider now 404-mask hidden roms.
- USERS-entity grant no longer enables admin creation: add_user and
invite-link require a real admin to mint admin accounts.
Visibility leaks closed on secondary read paths:
- feeds, sibling roms (list query + single-rom schemas), /stats counts
and per-platform breakdowns, collection rom_ids/rom_count, search_rom.
Hardening / cleanups:
- firmware/platform PUT 404-mask hidden entities; group rename conflict
returns 400 not 500; guard against removing the last default group;
kiosk read-only enforced at the fine layer; add_hidden_entity rejects
non-cascading entity types.
Frontend:
- permissionGroups.ensureLoaded coalesces concurrent callers on one
in-flight request; permissions.setGrants resets isAdmin/hidden;
CreateUserDialog no longer orphans a user when group assignment fails;
HiddenGamesPicker search rows are native buttons (keyboard/gamepad);
invite-role labels and group swatch aria-label use i18n; drop dead code
(originalRole, unused permissionsApi export).
AI assistance: changes authored with Claude Code (Claude Opus), driven by
the Copilot review and a multi-agent adversarial review, then verified
(backend pytest, frontend typecheck/vitest, i18n parity, trunk).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The /api/roms list endpoint did several O(library) computations on every
request. On a 100k-rom library each request took 4-5s. This addresses the
dominant costs, all measured on a real 100k-rom MariaDB.
- Cache rom_id_index: the full ordered id list backing virtual scroll was
recomputed (the sibling-dedup window over the whole library) on every
request, even limit=1, and shipped uncached. Memoise the unscoped scan
under the same versioned cache as the other sidecars. 2815ms -> 7ms on hit.
- Slim the sibling-dedup query: the inner derived table materialized all of
Rom (including JSON metadata blobs) for 100k rows, and carried a wide unused
fs_name_no_ext through the window's temp table (spilling the sort to disk),
plus a pointless inner ORDER BY. Select only the columns the window needs.
2.79s -> 0.86s, identical results, no schema change.
- Rewrite with_char_index: replace row_number() over the whole library (full
materialization + double filesort) with a per-letter COUNT and an
accumulate. Identical output, drops a filesort layer.
- Add idx_roms_sibling_cover covering index for the sibling_roms view
self-join, so the 7-way metadata-id OR resolves from the index instead of
reading wide rows per parent. ~8x on dense pages warm, far more cold.
AI assistance: written with Claude Code (diagnosis, query rewrites, migration,
tests).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Added new permission handling in `backend/handler/auth/dependencies.py` to support fine-grained, DB-backed permission checks.
- Enhanced user role update logic in `backend/endpoints/user.py` to prevent demotion of the last admin.
- Introduced `hidden_platform_ids` and `hidden_rom_ids` parameters in various database handlers to manage visibility based on admin settings.
- Created new endpoints for managing permission groups, user memberships, and hidden entities in `backend/tests/endpoints/test_permissions_admin.py`.
- Added tests for permissions visibility and CRUD operations in `backend/tests/endpoints/test_permissions_visibility.py` and `backend/tests/endpoints/test_permissions_me.py`.
- Updated archive handling in `backend/utils/archives.py` to improve error logging and timeout management during extraction.
- Introduced a new permission model with `PermissionGroup`, `UserPermissionOverride`, and `HiddenEntity` to manage access control.
- Added `DBPermissionsHandler` for handling permission-related database operations.
- Updated `User` model to include a foreign key to `PermissionGroup` and modified `oauth_scopes` to derive from the new permission model.
- Implemented tests to ensure the new permission model maintains parity with legacy access controls.
- Created documentation outlining the new permission system architecture and migration strategy.
Show a "where you left off" screenshot on the Home continue-playing rail and
the live-activity board, with a small cover-art thumbnail (PIP) in the corner
so the game stays identifiable. Both render at the image's natural aspect.
Backend:
- New shared util `continue_playing_screenshot(rom, latest_save)` resolving the
image in priority order: latest save's screenshot, then title screen, then
first gameplay screenshot (None → frontend falls back to cover art).
- `SimpleRomSchema.screenshot_path` populated only on the `last_played` query;
`get_latest_saves_for_roms` batch handler (+ tests).
- ActivityEntry / ActivityEntrySchema gain `screenshot_path`, computed from the
session player's latest save in both the socket and REST heartbeat paths.
Frontend:
- New shared `CoverArtPip.vue` (bottom-right 2D cover thumbnail), reused by
GameCard and ActivityCard.
- Home continue-playing rail uses `screenshot_path` + PIP, natural aspect (no
forced hero/style).
- Activity board: screenshot-forward cover + PIP, and a wrapping flex layout so
cards share a uniform height with natural-ratio widths (gallery-card
behavior).
- GameCover only keys the measured ratio by rom id for the rom's own cover, so
a `coverSrc` override (screenshot) never pollutes the gallery's ratio cache.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Introduced new API endpoints for updating visibility of saves and states.
- Added `is_public` property to `SaveSchema` and `StateSchema`.
- Created new models for user saves and states with visibility attributes.
- Updated the `SaveDataTab` component to differentiate between "Mine" and "Community" sections.
- Implemented visibility toggle functionality for user saves and states.
- Enhanced localization files to include new strings for visibility actions.
Drop the name_sort_key_custom flag/migration in favour of a flagless rule: a
key is "custom" when it no longer equals compute(name). Apply that consistently
across all three write paths so a manual sort key survives renames while a
derived key keeps following the name:
- @validates re-derives on name assignment only when the stored key still
matches the derived value; direct name_sort_key assignment stores a
normalized custom key (or reverts to derived when cleared). Handles both
kwarg orders at construction.
- update_rom mirrors the same check for the bulk update() path it bypasses.
- The edit endpoint only writes the key when the user actually changed the
field, delegating the untouched case to update_rom.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Collapse the separate `sort_name` column into `name_sort_key`, which is now
the single user-settable sort field: always normalized and indexed for fast
ordering, derived from `name` by default, and overridable. A new
`name_sort_key_custom` boolean marks user/metadata overrides so they survive
renames and rescans.
- Drop the `roms.sort_name` column; repurpose migration 0085 to add
`name_sort_key_custom`.
- Derive the key via `@validates("name")` unless pinned custom; the edit
dialog, unmatch flow, and ES-DE gamelist <sortname> set custom keys.
- update_rom / scan_rom keep the columns in sync explicitly (bulk update and
construction bypass / reorder the validator).
- Frontend: edit field drives name_sort_key (empty when auto), api sends the
override only when custom, regenerated types updated.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Added RDropzone component for handling file uploads with a customizable interface.
- Integrated RDropzone into Patcher and Upload views, replacing previous drop zone implementations.
- Enhanced ScreenshotsTab with additional functionality for community screenshots, including visibility toggles and owner display.
- Updated styles for improved user experience and responsiveness.
- Created Storybook stories for RDropzone to demonstrate its usage and interaction.
Centralize the *_no_tags / *_no_ext / *_extension columns (derived from a
file name) behind @validates hooks instead of computing them by hand at
every write site:
- Add pure helpers (compute_file_name_parts and friends) to models.base;
the filesystem base handler now delegates to them.
- Add @validates on Rom (fs_name), BaseAsset (file_name, inherited by all
asset subclasses), and Firmware (file_name).
- update_rom keeps the fs_name-derived columns in sync on bulk update(),
which also fixes the rename path never updating fs_extension.
- Drop the now-redundant computations at the scan/rename call sites.
Also fix the migration backfill loop and a pre-existing list[str | None]
type mismatch surfaced in scan_handler. Add tests for the helpers, the
validators, and the update_rom bulk-sync path.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Implements RFC 8628-style device authorization so clients
(argosy-launcher, grout) can pair by display instead of manually
copying tokens. Device posts to an open /api/auth/device/init with
its identifier and requested scopes; the server returns device_code
+ user_code + QR URL. User scans QR, lands at /pair/device, approves
(optionally editing name/scopes/expiry); the device's next poll on
/api/auth/device/token returns a ClientToken bound 1:1 to a newly-
created (or deduped) Device record. Downstream endpoints
(/play-sessions, /sync/negotiate) infer device_id from the bound
token so the client doesn't have to ship it on every call.
- Migrations 0080/0081: devices.client_device_identifier (unique
per user) and client_tokens.device_id FK (ON DELETE SET NULL)
- Five new endpoints under /api/auth/device (init/pending/approve/
deny/token) with Redis-backed state, per-IP rate limits, and
RFC-compliant error codes (authorization_pending, slow_down,
expired_token, access_denied)
- HybridAuthBackend surfaces bound device_id on request.state and
bumps devices.last_seen with a 5-minute debounce
- /api/users/me returns current_device_id for bound tokens so a
device can identify itself from its token alone
- Frontend approval screen at /pair/device with editable scopes/
name/expiry (defaults to Never), 3s auto-close countdown
- ClientApiTokens settings list shows bound-device chip
- 20 i18n keys added to all 17 locales; generated models updated
- 52 new tests across 13 classes; full suite 1334 passed
Planning and review assisted by Claude Code.
Adds a few new indexes to handle full-text searches instead of doing
`ILIKE` matching, improving performance substantially.
Alongside that, a few other things were done in order to improve search
performance, such as caching filter values so they're not computed on
each request to /api/roms. Overall, this should have a very noticeable
impact on large collections when using the search feature.
- Added "esbuild" version "^0.28.1" to frontend package overrides.
- Updated "exclude-newer-package" in pyproject.toml to include "vcrpy" with a date of "2026-06-17".
- Modified uv.lock to reflect the new "vcrpy" version "8.2.1" and removed platform-specific markers for dependencies.
Adopt master's ROM schema design (sibling_roms + files, batched
get_files_for_roms / get_siblings_for_roms) while preserving the v2-branch
features master lacks: per-user is_main_sibling on siblings and audio_meta
on rom files.
Conflict resolution:
- responses/rom.py: keep master's sibling_roms/files fields; re-graft
is_main_sibling via SiblingRomSchema.from_rom(rom, is_main_sibling=...);
restore the eager-relationship fallback in
SimpleRomSchema.from_orm_with_request (None sentinel) so the v2
/{id}/simple endpoint still returns siblings/files.
- roms_handler.py: get_siblings_for_roms now left-joins RomUser and returns
(Rom, is_main_sibling) tuples; keep both branch and master file helpers.
- drop the redundant branch-only sibling_ids field and
get_sibling_data_for_roms.
- generated types resolved to match (sibling_roms + files; RomFileSchema
keeps audio_meta and gains archive_members).
- update v2 components and the RelatedGameCard mock to read sibling_roms.
- fix stale exclude={"siblings"} -> "sibling_roms" in scan emit payloads.
- re-chain the audio_meta migration as 0083 (after master's 0082) to keep a
single Alembic head.
- package.json: union of branch tooling + master dependency bumps; lock
regenerated.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
saves responses now include one device_syncs entry per device that has
synced a save, not just the caller's, so clients can tell which devices
hold a save. is_current is computed per entry and the caller's own entry
is ordered first for backward compatibility.
add a saves.origin_device_id column (migration 0081) recording the
device that created a save, set on initial upload only, surfaced as
origin_device_id on the save schema.
The scan loaders no longer eager-load `Rom.files` (#3425 + follow-ups), so
the hash-based metadata lookups can't rely on `rom.files` being populated —
`hasheous`/`ss` `lookup_rom` read `RomFile.is_top_level`, which dereferences
`RomFile.rom.full_path` and would raise `DetachedInstanceError` once the
session closed.
Add `DBRomsHandler.rom_files_for_rom_id`, which loads a ROM's files on demand
with the `RomFile.rom` backref eager-loaded (`load_only(fs_path, fs_name)`).
The scan path uses it as a fallback only when the filesystem walk yielded no
files (e.g. an unchanged rescan), behind a per-ROM `functools.cache` helper so
the playmatch/hasheous/ss lookups share a single DB fetch.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
filter_roms feeds both the gallery/list endpoint (SimpleRomSchema, no
files) and the feed endpoints (which iterate rom.files / is_top_level).
The cleanup commit's unconditional selectinload(Rom.files) + joinedload
made the gallery/list and filter-value paths pay for files they never
serialize.
Gate the files load behind a new `include_files` flag (default False),
mirroring the existing `include_file_stats` opt-in, and plumb it through
get_roms_scalar. The 9 feed endpoints that actually read rom.files opt
in; the gallery/list, filter-values, identifiers, smart-collection, and
the three feeds that don't touch files (webrcade, fpkgi, kekatsu) skip
the load entirely — keeping the gallery query at zero file cost.
https://claude.ai/code/session_01PSXKmejPRzdxLFMN6P2QQ4
Restore the "platform only" contract of `get_roms_by_fs_name` (per its
docstring) by dropping the `selectinload(Rom.files)` + `joinedload`. That
load only existed for `scan_rom`'s rare `fs_rom["files"] or rom.files`
fallback, but it forced files (and a per-file join back to roms) for every
ROM in a scan batch — expensive on large platforms, and only used when the
filesystem scan yielded no files.
Instead, fetch the persisted files on demand: `scan_rom` now resolves match
files via a small helper that returns the filesystem-scanned files, falling
back to `db_rom_handler.get_rom_files_by_rom_id(rom.id)` only when there are
none. The new getter eager-loads the `RomFile.rom` backref so `is_top_level`
keeps working on the detached results (the rare path was already latently
broken on master, which loaded files without the backref).
https://claude.ai/code/session_01PSXKmejPRzdxLFMN6P2QQ4
Replace the `_link_rom_files_to_parent` post-fetch hook with the
declarative loader pattern PR #3425 originally removed, restoring
`joinedload(RomFile.rom).load_only(Rom.fs_path, Rom.fs_name)` on the two
queries that still load `Rom.files` (`with_details` and
`get_roms_by_fs_name`).
#3425 dropped that joinedload everywhere as part of denormalizing file
stats into the `multi_file` / `top_level_file_count` column properties.
But `is_top_level` / `file_name_for_download` (multi-file downloads, 3DS
QR codes, metadata matching) still read `RomFile.rom.full_path`, so the
two file-loading paths were over-cleaned, causing a `DetachedInstanceError`
(500) on multi-file downloads once the session closed.
The gallery query (`filter_roms`) dropped `Rom.files` entirely and is
untouched, so the performance win from #3425 is preserved; the restored
join only adds an index-backed PK lookup of two columns to the existing
files `selectin` on the detail/scan paths.
https://claude.ai/code/session_01PSXKmejPRzdxLFMN6P2QQ4
PR #3425 dropped `lazy="joined"` from `RomFile.rom` and removed the
`joinedload(RomFile.rom)` from the ROM loaders to speed up the gallery
query. That left the `RomFile.rom` backref unpopulated. Single-file
downloads only read `RomFile.full_path` (built from `file_path`/
`file_name`), so they kept working, but multi-file (game folder)
downloads call `file_name_for_download()` / `is_top_level`, which read
`self.rom.full_path`. With no eager-loaded backref, that triggered a
lazy load on a detached instance once the handler session closed,
raising `DetachedInstanceError` and returning a 500.
Rather than reverting the loader changes (and the gallery gains), wire
the `RomFile.rom` backref up in Python from the parent ROM we already
hold in memory, via `set_committed_value`. This is zero extra DB cost
and only runs on the detail/download paths (`with_details` and
`get_roms_by_fs_name`); the optimized `filter_roms` gallery query is
untouched.
https://claude.ai/code/session_01PSXKmejPRzdxLFMN6P2QQ4
Three sync callsites (endpoints/sync.py, sync_watcher.py, and both
branches of tasks/sync_push_pull_task.py) ran get_saves(...) and then
discarded archival null-slot rows in a Python list comprehension. On
libraries with many archival/web-UI uploads that's a strict waste:
those rows are pulled from MariaDB, hydrated into Save model instances,
and then immediately filtered out.
Add a slot_not_null bool kwarg to DBSavesHandler.get_saves and apply
the filter in the SQL query. Update all four callsites to use it and
drop the Python-side comprehension. Default stays False so unrelated
callers keep the current behavior.
get_all_saves() materialized every Save row across all users into a
single .all() list. On instances with very large libraries that's a
real RAM ceiling and pins every row for the lifetime of the recompute
run.
Replace it with get_saves_after_id(after_id, limit) and have the
recompute task drive keyset pagination in PAGE_SIZE-row chunks. SQLAlchemy
streaming via .execution_options(yield_per=...) is incompatible with the
per-call session lifetime that @begin_session enforces (the session
exits before the consumer iterates), so keyset paging from the caller is
the cleanest fit.
Behavior is unchanged: same row coverage, same idempotency, same
counters. Memory usage drops from O(all saves) to O(PAGE_SIZE).
Cleanup pass on save-sync addressing three independent failure modes
that interact in production data: content_hash drift between client
and server, null-slot archival saves leaking into sync flows, and
content-hash dedupe collapsing legitimately-distinct slots.
Bug fixes
- compute_content_hash dispatched on zipfile.is_zipfile(relative_path),
which silently returned False whenever the process's CWD wasn't
ASSETS_BASE_PATH. Every zip save fell through to the raw-MD5 branch,
persisting hashes that disagreed with clients computing the intended
per-entry zip-hash. Resolve to a full path before the dispatch.
- _build_negotiate_plan, sync_push_pull_task, and sync_watcher all
treated null-slot saves as sync-eligible. Null-slot saves represent
web-UI / archival uploads; including them in negotiate plans matched
them against device pushes by filename and overwrote archival data.
Filter null-slot saves at all three call sites.
- get_save_by_content_hash matched on (rom_id, user_id, content_hash)
only, so identical bytes uploaded to different slots collapsed into
one record. Scope the lookup by slot when provided so clone-save-
to-new-slot creates a distinct row per slot.
- get_save_by_filename matched on (rom_id, user_id, file_name) only.
When two uploads to different slots happened in the same wall-clock
second (the datetime tag is per-second), the second upload UPDATED
the first record's slot instead of creating a distinct row. Scope
the filename lookup by slot too.
One-shot recovery
- New recompute_save_content_hashes manual task walks every Save row,
recomputes via the fixed dispatch, and updates rows whose values
differ. Idempotent; safe to re-run.
- Backend startup runs a COUNT(content_hash IS NULL) query and, if
any rows exist, enqueues the recompute task on the low-priority
RQ queue. The API process moves on; the worker handles the
recompute out-of-band. Subsequent restarts find zero NULL hashes
and skip. Admins can also trigger the task manually.
Test infrastructure
- Added tests/_zipfile_shim.reload_zipfile() mirroring the pattern
from utils/zip_cache.py for the same zipfile-inflate64 + CPython
3.13.5 incompatibility. Test fixtures that build ZIPs call it
immediately before opening the archive.
- Adjust padding in CollectionPickerRow and NewCollectionRow for a more compact layout.
- Introduce GameCard component in ManageCollectionsDialog for better visual representation of single ROMs.
- Implement SiblingBadge in GameCard to display sibling versions of ROMs.
- Add MainSiblingToggle and VersionSwitcher components to GameHeader for managing default versions and switching between ROM versions.
- Refactor CollectionSettingsDrawer to remove delete functionality, moving it to Collection.vue for consistency with other gallery surfaces.
- Enhance CollectionsIndex with specific empty state messages based on search and filter criteria.
- Update UserInterface settings to remove showSiblings toggle, integrating sibling display into groupRoms functionality.
- Refactor ScanPlatform.vue to always use RVirtualScroller for listing ROMs, improving performance and layout consistency.
- Introduce a maximum viewport height for the virtual scroller to prevent excessive DOM growth.
- Update ScanPlatformRow.vue to make each ROM row a clickable router link, enhancing navigation to ROM details.
- Add a synthetic "All" option in RSelect for metadata sources, allowing users to toggle all items in multi-select mode.
- Split metadata providers into general and specific categories for clearer organization in the Scan view.
- Improve styling and layout of the scan configuration card for better user experience.