Importer (gamelist/launchbox file:// flows) and exporters (gamelist.xml,
metadata.pegasus.txt local exports) now hardlink media assets when source
and destination share a filesystem, falling back transparently to a copy
on EXDEV / EPERM / EOPNOTSUPP / EMLINK / EACCES (cross-device, FAT32,
exFAT, network mounts, etc.). Saves disk space and is effectively
instantaneous on large files (videos, manuals, miximages).
Covers keep a real copy (allow_link=False) because _store_cover resizes
the small cover in place via PIL.Image.save, which would truncate the
shared inode and corrupt the user's source image.
Also makes FSSyncHandler tolerate a missing/unwritable /romm/sync at
startup: an OSError from mkdir now logs a warning instead of crashing
the whole app at module-import time. Sync calls still fail at use time
if the mount remains broken — the right place to surface the error.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Rom.regions can contain raw filename text like "europe" or "EUROPE"
(filename parsing in roms_handler doesn't normalize casing), so the
direct dict lookup missed those tags and the locale silently fell back
to scan.priority.region. Replace the dict access with a helper that
lowercases both sides.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
When a ROM filename carries a region tag (e.g. (Europe)), use that
region first when picking artwork and localized titles, falling back to
the configured scan.priority.region. Previously the configured priority
was the only signal, so a US-first config would force US covers onto
European ROMs even when an EU asset was available.
Adds a shared name->provider-shortcode map and threads the rom through
the IGDB and SS lookup APIs so the rom-aware locale/region selection
can run for both providers.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This list was created based on latest DAT files from No-Intro and
Redump.org.
With all those extracted files in a folder, this command retrieved
language codes from filenames (only considering games with at least two
languages, to avoid false positives):
```shell
rg -N "^.*game name=\"(.*?)\".*" -r '$1' | \
rg -N "^.* \(([A-Z][a-z](,[A-Z][a-z])+)\).*" -r '$1' | \
rg -N -o "[A-Z][a-z]" | \
sort | \
uniq -c
```