from handler.auth_handler import AuthHandler, OAuthHandler from handler.db_handler.db_platforms_handler import DBPlatformsHandler from handler.db_handler.db_roms_handler import DBRomsHandler from handler.db_handler.db_saves_handler import DBSavesHandler from handler.db_handler.db_states_handler import DBStatesHandler from handler.db_handler.db_users_handler import DBUsersHandler from handler.db_handler.db_stats_handler import DBStatsHandler from handler.db_handler.db_screenshots_handler import DBScreenshotsHandler from handler.fs_handler.fs_assets_handler import FSAssetsHandler from handler.fs_handler.fs_platforms_handler import FSPlatformsHandler from handler.fs_handler.fs_resources_handler import FSResourceHandler from handler.fs_handler.fs_roms_handler import FSRomsHandler from handler.gh_handler import GHHandler from handler.metadata_handler.igdb_handler import IGDBHandler from handler.metadata_handler.moby_handler import MobyGamesHandler from handler.metadata_handler.sgdb_handler import SGDBHandler from handler.socket_handler import SocketHandler igdb_handler = IGDBHandler() sgdb_handler = SGDBHandler() moby_handler = MobyGamesHandler() github_handler = GHHandler() auth_handler = AuthHandler() oauth_handler = OAuthHandler() socket_handler = SocketHandler() db_platform_handler = DBPlatformsHandler() db_rom_handler = DBRomsHandler() db_save_handler = DBSavesHandler() db_state_handler = DBStatesHandler() db_screenshot_handler = DBScreenshotsHandler() db_user_handler = DBUsersHandler() db_stats_handler = DBStatsHandler() fs_platform_handler = FSPlatformsHandler() fs_rom_handler = FSRomsHandler() fs_asset_handler = FSAssetsHandler() fs_resource_handler = FSResourceHandler()