Files
romm/backend/handler/metadata/sgdb_handler.py
2025-07-16 16:33:50 +02:00

153 lines
5.1 KiB
Python

import asyncio
from typing import Final, NotRequired, TypedDict
from adapters.services.steamgriddb import SteamGridDBService
from adapters.services.steamgriddb_types import SGDBDimension, SGDBType
from config import STEAMGRIDDB_API_KEY
from Levenshtein import distance as levenshtein_distance
from logger.logger import log
from .base_hander import MetadataHandler
# Used to display the Mobygames API status in the frontend
STEAMGRIDDB_API_ENABLED: Final = bool(STEAMGRIDDB_API_KEY)
class SGDBResource(TypedDict):
thumb: str
url: str
type: str
class SGDBResult(TypedDict):
name: str
resources: list[SGDBResource]
class SGDBRom(TypedDict):
sgdb_id: int | None
url_cover: NotRequired[str]
class SGDBBaseHandler(MetadataHandler):
def __init__(self) -> None:
self.sgdb_service = SteamGridDBService()
self.max_levenshtein_distance: Final = 4
async def get_details(self, search_term: str) -> list[SGDBResult]:
if not STEAMGRIDDB_API_ENABLED:
return []
games = await self.sgdb_service.search_games(term=search_term)
if not games:
log.debug(f"Could not find '{search_term}' on SteamGridDB")
return []
tasks = [
self._get_game_covers(game_id=game["id"], game_name=game["name"])
for game in games
]
results = await asyncio.gather(*tasks)
return list(filter(None, results))
async def get_details_by_names(self, game_names: list[str]) -> SGDBRom:
if not STEAMGRIDDB_API_ENABLED:
return SGDBRom(sgdb_id=None)
for game_name in game_names:
search_term = self.normalize_search_term(game_name, remove_articles=False)
games = await self.sgdb_service.search_games(term=search_term)
if not games:
log.debug(f"Could not find '{search_term}' on SteamGridDB")
continue
# SGDB search is fuzzy so no need to split the search term by special characters
search_term_normalized = self.normalize_search_term(
search_term, remove_articles=False
)
# Calculate Levenshtein distances for all games and find the best match
game_distances = []
for game in games:
game_name_normalized = self.normalize_search_term(
game["name"], remove_articles=False
)
distance = levenshtein_distance(
game_name_normalized, search_term_normalized
)
game_distances.append((game, distance))
# Sort by distance (ascending) to get the best match first
game_distances.sort(key=lambda x: x[1])
# Try the best matches within the threshold
for game, distance in game_distances:
if distance <= self.max_levenshtein_distance:
game_details = await self._get_game_covers(
game_id=game["id"],
game_name=game["name"],
types=(SGDBType.STATIC,),
is_nsfw=False,
is_humor=False,
is_epilepsy=False,
)
first_resource = next(
(res for res in game_details["resources"] if res["url"]), None
)
if first_resource:
return SGDBRom(
sgdb_id=game["id"], url_cover=first_resource["url"]
)
else:
return SGDBRom(sgdb_id=None)
log.debug(f"No exact match found for '{', '.join(game_names)}' on SteamGridDB")
return SGDBRom(sgdb_id=None)
async def _get_game_covers(
self,
game_id: int,
game_name: str,
dimensions: tuple[SGDBDimension, ...] = (
SGDBDimension.STEAM_VERTICAL,
SGDBDimension.GOG_GALAXY_TILE,
SGDBDimension.GOG_GALAXY_COVER,
SGDBDimension.SQUARE_512,
SGDBDimension.SQUARE_1024,
),
types: tuple[SGDBType, ...] = (SGDBType.STATIC, SGDBType.ANIMATED),
is_nsfw: bool | None = None,
is_humor: bool | None = None,
is_epilepsy: bool | None = None,
) -> SGDBResult:
game_covers = [
cover
async for cover in self.sgdb_service.iter_grids_for_game(
game_id=game_id,
dimensions=dimensions,
types=types,
is_nsfw=is_nsfw,
is_humor=is_humor,
is_epilepsy=is_epilepsy,
)
]
if not game_covers:
return SGDBResult(name=game_name, resources=[])
return SGDBResult(
name=game_name,
resources=[
SGDBResource(
thumb=cover["thumb"],
url=cover["url"],
type="animated" if cover["thumb"].endswith(".webm") else "static",
)
for cover in game_covers
],
)
sgdb_handler = SGDBBaseHandler()