Files
romm/backend/handler/filesystem/platforms_handler.py

130 lines
4.8 KiB
Python

import os
from anyio import Path as AnyioPath
from config import LIBRARY_BASE_PATH
from config.config_manager import config_manager as cm
from exceptions.fs_exceptions import PlatformAlreadyExistsException
from logger.logger import log
from .base_handler import FSHandler, LibraryStructure
class FSPlatformsHandler(FSHandler):
def __init__(self) -> None:
super().__init__(base_path=LIBRARY_BASE_PATH)
def _exclude_platforms(self, platforms: list):
cnfg = cm.get_config()
return [
platform
for platform in platforms
if platform not in cnfg.EXCLUDED_PLATFORMS
]
def create_library_structure(self) -> None:
"""Creates the library structure with a roms folder."""
cnfg = cm.get_config()
roms_path = os.path.join(LIBRARY_BASE_PATH, cnfg.ROMS_FOLDER_NAME)
os.makedirs(roms_path, exist_ok=True)
def detect_library_structure(self) -> LibraryStructure | None:
"""Detects the library structure type.
Structure A ({roms_folder}/{platform}) takes priority over Structure B
({platform}/{roms_folder}) so that existing libraries are not broken when a
stray {platform}/{roms_folder} directory happens to exist alongside them.
Returns:
"LibraryStructure.A" for Structure A (roms/{platform}) when the
top-level roms folder exists.
"LibraryStructure.B" for Structure B ({platform}/roms) when no
top-level roms folder exists but at least one platform has a
roms subfolder.
None if no structure detected.
"""
cnfg = cm.get_config()
if cnfg.has_structure_path_a:
return LibraryStructure.A
if cnfg.has_structure_path_b:
return LibraryStructure.B
return None
def get_platforms_directory(self) -> str:
cnfg = cm.get_config()
# Fallback to config hint when detection is inconclusive: default to
# Structure A (roms/{platform}) so the bare library root is not treated
# as a flat list of platforms. When the roms folder is missing entirely,
# get_platforms() bootstraps it instead of failing.
return "" if cnfg.has_structure_path_b else cnfg.ROMS_FOLDER_NAME
def get_platform_fs_structure(self, fs_slug: str) -> str:
cnfg = cm.get_config()
# Fallback to config hint when detection is inconclusive
return (
f"{fs_slug}/{cnfg.ROMS_FOLDER_NAME}"
if cnfg.has_structure_path_b
else f"{cnfg.ROMS_FOLDER_NAME}/{fs_slug}"
)
async def add_platform(self, fs_slug: str) -> None:
"""Adds platform to the filesystem
Args:
fs_slug: platform slug
"""
platform_path = self.get_platform_fs_structure(fs_slug)
try:
await self.make_directory(platform_path)
except FileNotFoundError as e:
raise PlatformAlreadyExistsException(fs_slug) from e
async def get_platforms(self) -> list[str]:
"""Retrieves all platforms from the filesystem.
If no library structure exists yet (neither Structure A's top-level roms
folder nor a Structure B {platform}/roms folder), defaults to Structure A
by creating the roms folder and returns an empty list, so RomM starts
cleanly with an empty library instead of failing.
Returns:
List of platform slugs.
"""
cnfg = cm.get_config()
try:
platforms = await self.list_directories(path=self.get_platforms_directory())
except FileNotFoundError:
# The platforms directory does not exist, which means no library
# structure has been set up yet. Bootstrap Structure A so the
# filesystem is in a valid state and report an empty library.
log.warning(
"No library structure found; creating default Structure A "
"(roms folder) and starting with an empty library."
)
try:
self.create_library_structure()
except OSError:
log.error("Failed to create default library structure", exc_info=True)
return []
# For Structure B, only include directories that have a roms subfolder
structure = self.detect_library_structure()
if structure == LibraryStructure.B:
filtered_platforms: list[str] = []
for platform in platforms:
roms_path = AnyioPath(
os.path.join(LIBRARY_BASE_PATH, platform, cnfg.ROMS_FOLDER_NAME)
)
if await roms_path.exists():
filtered_platforms.append(platform)
platforms = filtered_platforms
return self._exclude_platforms(platforms)