Files
mailpit/internal/smtpd/chaos/chaos.go
Ralph Slooten e29883fa1c Chore: Refactor API Swagger definitions and remove unused structs
- Removed deprecated `thumbnailParams` struct from `thumbnails.go`.
- Updated `server_test.go` to use an anonymous struct for response unmarshalling.
- Enhanced `swagger.json` with detailed definitions for SendRequest and SendMessageResponse.
- Introduced new `swaggerParams.go` to define Swagger parameters for various API endpoints.
- Created `swaggerResponses.go` to define Swagger responses for API endpoints.
- Cleaned up unused JSON error message definitions and consolidated error responses.
- Improved documentation for Chaos triggers and web UI configuration responses.
2025-06-22 15:25:22 +12:00

124 lines
3.5 KiB
Go

// Package chaos is used to simulate Chaos engineering (random failures) in the SMTPD server.
// See https://en.wikipedia.org/wiki/Chaos_engineering
// See https://mailpit.axllent.org/docs/integration/chaos/
package chaos
import (
"crypto/rand"
"fmt"
"math/big"
"strings"
"github.com/axllent/mailpit/internal/logger"
)
var (
// Enabled is a flag to enable or disable support for chaos
Enabled = false
// Config is the global Chaos configuration
Config = Triggers{
Sender: Trigger{ErrorCode: 451, Probability: 0},
Recipient: Trigger{ErrorCode: 451, Probability: 0},
Authentication: Trigger{ErrorCode: 535, Probability: 0},
}
)
// Triggers for the Chaos configuration
//
// swagger:model ChaosTriggers
type Triggers struct {
// Sender trigger to fail on From, Sender
Sender Trigger
// Recipient trigger to fail on To, Cc, Bcc
Recipient Trigger
// Authentication trigger to fail while authenticating (auth must be configured)
Authentication Trigger
}
// Trigger for Chaos
//
// swagger:model ChaosTrigger
type Trigger struct {
// SMTP error code to return. The value must range from 400 to 599.
// required: true
// example: 451
ErrorCode int
// Probability (chance) of triggering the error. The value must range from 0 to 100.
// required: true
// example: 5
Probability int
}
// SetFromStruct will set a whole map of chaos configurations (ie: API)
func SetFromStruct(c Triggers) error {
if c.Sender.ErrorCode == 0 {
c.Sender.ErrorCode = 451 // default
}
if c.Recipient.ErrorCode == 0 {
c.Recipient.ErrorCode = 451 // default
}
if c.Authentication.ErrorCode == 0 {
c.Authentication.ErrorCode = 535 // default
}
if err := Set("Sender", c.Sender.ErrorCode, c.Sender.Probability); err != nil {
return err
}
if err := Set("Recipient", c.Recipient.ErrorCode, c.Recipient.Probability); err != nil {
return err
}
if err := Set("Authentication", c.Authentication.ErrorCode, c.Authentication.Probability); err != nil {
return err
}
return nil
}
// Set will set the chaos configuration for the given key (CLI & setMap())
func Set(key string, errorCode int, probability int) error {
Enabled = true
if errorCode < 400 || errorCode > 599 {
return fmt.Errorf("error code must be between 400 and 599")
}
if probability > 100 || probability < 0 {
return fmt.Errorf("probability must be between 0 and 100")
}
key = strings.ToLower(key)
switch key {
case "sender":
Config.Sender = Trigger{ErrorCode: errorCode, Probability: probability}
logger.Log().Infof("[chaos] Sender to return %d error with %d%% probability", errorCode, probability)
case "recipient", "recipients":
Config.Recipient = Trigger{ErrorCode: errorCode, Probability: probability}
logger.Log().Infof("[chaos] Recipient to return %d error with %d%% probability", errorCode, probability)
case "auth", "authentication":
Config.Authentication = Trigger{ErrorCode: errorCode, Probability: probability}
logger.Log().Infof("[chaos] Authentication to return %d error with %d%% probability", errorCode, probability)
default:
return fmt.Errorf("unknown key %s", key)
}
return nil
}
// Trigger will return whether the Chaos rule is triggered based on the configuration
// and a randomly-generated percentage value.
func (c Trigger) Trigger() (bool, int) {
if !Enabled || c.Probability == 0 {
return false, 0
}
nBig, _ := rand.Int(rand.Reader, big.NewInt(100))
// rand.IntN(100) will return 0-99, whereas probability is 1-100,
// so value must be less than (not <=) to the probability to trigger
return int(nBig.Int64()) < c.Probability, c.ErrorCode
}