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@@ -10,13 +10,13 @@
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// upgrades to the interactive RBox3D the user can spin. Anything missing —
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// a different style, an incomplete set, or a failed image — falls straight
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// back to the flat GameCover.
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import { RBox3D } from "@v2/lib";
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import { computed, ref } from "vue";
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import { useI18n } from "vue-i18n";
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import { RBox3D } from "@v2/lib";
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import { useUISettings } from "@/composables/useUISettings";
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import type { DetailedRom } from "@/stores/roms";
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import { useBoxFaces } from "@/v2/composables/useBoxFaces";
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import GameCover from "@/v2/components/shared/GameCover.vue";
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import { useBoxFaces } from "@/v2/composables/useBoxFaces";
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defineOptions({ inheritAttrs: false });
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@@ -13,7 +13,12 @@
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// is false for most libraries until they opt in and re-scan. RBox3D is
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// only mounted when `complete` is true; otherwise the surface keeps the
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// flat cover.
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import { computed, toValue, type ComputedRef, type MaybeRefOrGetter } from "vue";
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import {
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computed,
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toValue,
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type ComputedRef,
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type MaybeRefOrGetter,
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} from "vue";
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import type { SimpleRom } from "@/stores/roms";
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import { FRONTEND_RESOURCES_PATH } from "@/utils";
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import { useWebpSupport } from "@/v2/composables/useWebpSupport";
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@@ -152,7 +152,10 @@ function endDrag(e: PointerEvent) {
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// after a pause (no recent movement) carries no flick.
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if (performance.now() - lastMoveAt < FLICK_WINDOW_MS) {
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const coast = (v: number) =>
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Math.max(-MOMENTUM_MAX, Math.min(MOMENTUM_MAX, v * DRAG_SENSITIVITY * MOMENTUM_FRAMES));
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Math.max(
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-MOMENTUM_MAX,
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Math.min(MOMENTUM_MAX, v * DRAG_SENSITIVITY * MOMENTUM_FRAMES),
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);
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const dy = coast(velX);
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const dp = coast(-velY);
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if (Math.abs(dy) > 1 || Math.abs(dp) > 1) {
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@@ -211,7 +214,8 @@ function tick() {
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if (Math.abs(ax) > Math.abs(rx)) rx = ax;
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if (Math.abs(ay) > Math.abs(ry)) ry = ay;
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}
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const active = Math.abs(rx) > STICK_DEADZONE || Math.abs(ry) > STICK_DEADZONE;
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const active =
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Math.abs(rx) > STICK_DEADZONE || Math.abs(ry) > STICK_DEADZONE;
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stickActive.value = active;
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if (active) {
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yaw.value += rx * STICK_SPEED;
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@@ -371,14 +375,14 @@ const rootStyle = computed(() => ({ aspectRatio: String(frontRatio.value) }));
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draggable="false"
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@load="onFrontLoad"
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@error="emit('error')"
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>
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/>
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<img
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class="r-box3d__face r-box3d__face--art"
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:src="back"
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alt=""
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:style="backStyle"
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draggable="false"
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>
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/>
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<img
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ref="spineImg"
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class="r-box3d__face r-box3d__face--art"
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@@ -387,19 +391,16 @@ const rootStyle = computed(() => ({ aspectRatio: String(frontRatio.value) }));
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:style="leftStyle"
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draggable="false"
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@load="onSpineLoad"
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>
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/>
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<img
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class="r-box3d__face r-box3d__face--art"
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:src="spine"
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alt=""
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:style="rightStyle"
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draggable="false"
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>
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<div class="r-box3d__face r-box3d__face--edge" :style="topStyle" />
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<div
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class="r-box3d__face r-box3d__face--edge"
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:style="bottomStyle"
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/>
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<div class="r-box3d__face r-box3d__face--edge" :style="topStyle" />
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<div class="r-box3d__face r-box3d__face--edge" :style="bottomStyle" />
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</div>
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</div>
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</div>
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