Rom.regions can contain raw filename text like "europe" or "EUROPE"
(filename parsing in roms_handler doesn't normalize casing), so the
direct dict lookup missed those tags and the locale silently fell back
to scan.priority.region. Replace the dict access with a helper that
lowercases both sides.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
When a ROM filename carries a region tag (e.g. (Europe)), use that
region first when picking artwork and localized titles, falling back to
the configured scan.priority.region. Previously the configured priority
was the only signal, so a US-first config would force US covers onto
European ROMs even when an EU asset was available.
Adds a shared name->provider-shortcode map and threads the rom through
the IGDB and SS lookup APIs so the rom-aware locale/region selection
can run for both providers.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
UPDATE scans with a known launchbox_id were calling get_rom_by_id(),
which only returns remote data and bypassed get_rom()'s local-first
merge — so local-only fields like Notes were getting clobbered and
local media matching fidelity dropped. get_rom_by_id() now optionally
takes fs_name/platform_slug and merges the local entry when its
DatabaseID matches the requested id.
Also fixes populate_rom_specific_paths writing every video as
video.mp4 regardless of source extension; since store_media_file is a
byte copy, .mkv/.webm contents would be served as .mp4 and break MIME
sniffing.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
magic.Magic(mime=True) loads the magic database from disk on construction;
instantiating it per request was adding pointless overhead to every avatar
and artwork upload. Share a module-level instance guarded by a lock (the
underlying magic_t handle is not thread-safe), and surface MagicException
as a 400 so a sniffing failure fails closed instead of bubbling a 500.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Avatar, ROM artwork, and collection artwork uploads now sniff the file
header with libmagic and reject anything that isn't PNG/JPEG/WebP/GIF,
saving the file with an extension derived from the detected MIME rather
than the user-supplied filename. Pairs with the raw asset endpoint,
which decides inline vs attachment from the on-disk extension.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Replace the single HIGH_PRIO_STRUCTURE_PATH config attribute with two
glob patterns (STRUCTURE_PATH_A = roms/*, STRUCTURE_PATH_B = */roms) and
update all call sites to detect Structure B via glob.glob, defaulting to
Structure A when no match is found.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The sample_metadata.zip test fixture used invented tag names
(<Description>, FileName ending in .zip). Real LaunchBox Mame.xml
(see backend/tasks/fixtures/launchbox/mame.xml) uses <Name> as the
full title and keys MameFile entries by the stem (e.g. wrlok_l3),
no extension. Read Name instead of Description, and fall back to
the stem when the raw fs_name lookup misses.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
remote_media_req built a MediaRequest with platform_name=None, which
made _build_local_media_context bail and never search on-disk
Images/Manuals/Videos. Any rom that matched only via Metadata.xml (no
local XML entry) ended up with images: [] even though LaunchBox art
was sitting on disk. Thread platform_name and fs_name into
remote_media_req, falling back to the remote entry's Platform field
when no slug is available (e.g. lookups by database id).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
LaunchBox stores videos under /romm/launchbox/Videos/<Platform>/<Game>.<ext>
but the handler only extracted YouTube IDs; LAUNCHBOX_VIDEOS_DIR was
defined and unused. Add _get_video() to surface local videos as
launchbox-file:// URLs, thread a populate_rom_specific_paths() through
the scan pipeline to set video_path once the rom is known, and mirror
the SS/gamelist branch in the scan socket so store_media_file actually
copies the video into the rom's resource directory. Rom.path_video now
also reads from launchbox_metadata.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The scheduled task populated LAUNCHBOX_MAME_KEY from Mame.xml but no
handler code ever read it, so arcade ROMs like pacman.zip never matched
against Metadata.xml (which keys on full titles like "Pac-Man"). Add
RemoteSource.get_mame_entry() and an ARCADE branch in get_rom() that
resolves the MAME filename to its Description before name lookup.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
LaunchBox produced file:// URIs relative to /romm/launchbox, but the
resources handler resolved them under /romm/library via fs_rom_handler,
so local images/manuals/screenshots were never found. Switch LaunchBox
to a distinct launchbox-file:// scheme and add FSLaunchboxHandler +
_resolve_local_file_uri to route each scheme to the correct root.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- Use CollectionSchema instead of ReturnType<typeof collectionsStore.getCollection>
in AddRoms.vue and RemoveRoms.vue (simpler, per gantoine review)
- Wrap bulk INSERT in a savepoint so a concurrent duplicate-key violation
is caught via IntegrityError and ignored rather than aborting the transaction
- Only bump Collection.updated_at in remove_roms_from_collection when rows
were actually deleted (rowcount > 0), matching add_roms_to_collection behavior
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Replace full rom_ids list replacement with atomic POST/DELETE endpoints
that add or remove individual ROMs from a collection. This prevents
concurrent rapid clicks from overwriting each other (last-write-wins).
Also fix missing session.flush() in add_rom_user() and add collection
endpoint tests.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Pylance infers dict[str, Unknown] from the {**old, "highest_award_kind": ...}
spread, which then fails to assign to list[RAUserGameProgression]. Wrap in
typing.cast so the TypedDict type survives the reassignment.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Callers now pass the full platform dict and rom.fs_extension; the service
normalizes the extension (optional leading dot, case-insensitive) before
checking the compressed-archive skip set, so ROMs stored with bare
extensions like "zip" correctly hit the skip path.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
RAHasher was being spawned for every hashable ROM regardless of file
type. When the source file is a zip/7z/tar and the RA platform needs
an on-disk disc image (PSX, PS2, PSP, Saturn, Dreamcast, Sega CD,
3DO, PC-FX, Neo Geo CD, TurboGrafx CD, Atari Jaguar CD, Wii), the
subprocess fails with "Unsupported console for buffer hash: {id}"
after paying full process-spawn overhead per ROM — a serious slowdown
when indexing large zipped collections (e.g. myrient PS2/PSP sets).
calculate_hash now short-circuits those combinations with a debug log
and no subprocess. Raw disc images (.iso, .chd, .cue/.bin) and
archives on cartridge platforms still go through RAHasher as before.
Also centralize COMPRESSED_FILE_EXTENSIONS in utils/filesystem.py so
roms_handler (is_compressed_file / hashing), rahasher (skip logic),
and feeds (PKGi passthrough) share one source of truth. The shared
set adds .rar, which is_compressed_file now recognizes too.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
get_rom now also fetches Named_Snaps, Named_Titles, and Named_Logos
when the matching MetadataMediaType (SCREENSHOT, TITLE_SCREEN, LOGO)
is in SCAN_MEDIA. Box art is still fetched unconditionally — it drives
url_cover and libretro_id. Matching extras are appended to
url_screenshots so the scan_handler artwork priority loop picks them
up without further changes. All enabled listings are fetched
concurrently.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
SGDB's url_cover used to clobber whatever the artwork priority loop
picked, which meant user-set priorities (e.g. libretro > sgdb) and
manually uploaded covers were silently overridden. SGDB now only
replaces the current url_cover when it outranks every other source
that produced one under SCAN_ARTWORK_PRIORITY, and never over a
manual cover preserved on UPDATE/UNMATCHED scans. Default artwork
priority gains sgdb at the top so existing "SGDB wins" behavior is
preserved for default configs.
On the /search/roms endpoint, libretro is now an enrichment source
alongside SGDB instead of a primary match source: it decorates
entries resolved by IGDB/Moby/SS/Flashpoint/Launchbox with
libretro_id and libretro_url_cover, mirroring how SGDB works.
get_matched_roms_by_name is removed from the libretro handler since
nothing else calls it.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Commit 3991e1b6e removed `@with_details` from `get_roms_by_fs_name` but
left the body using the `query` parameter that decorator was supposed
to inject, so every scan hit `'NoneType' object has no attribute
'filter'` and crashed the platform identification task.
Make the function self-contained: build `select(Rom)` directly and
eager-load only `Rom.platform`, the one relationship the scan loop
actually needs (via `rom.platform_slug` / `rom.platform.fs_slug`).
Keeps the prior commit's intent of avoiding the heavy `with_details`
eager-load on every batch.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Collapse the two parallel id lists and their mirrored chunked-update
loops into a `flips: dict[bool, list[int]]` keyed by desired state, and
drop unused rom assignments in the related tests.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Adds the libretro thumbnail repository as a first-class artwork source so
region-correct box art (PAL/Europe, Japan, etc.) can be matched directly
to ROM filenames, addressing rommapp/romm#3239.
Implementation follows the SGDB handler pattern (artwork-only, no game
metadata): MetadataSource enum entry, scan-time fetch wired into the
SCAN_ARTWORK_PRIORITY loop, /search/roms integration, MatchRom dialog
chip + cover selection, and a heartbeat flag.
Matching is exact case-insensitive against the directory listing first
(so a ROM named "(Europe)" lands on the (Europe) artwork), with a
JaroWinkler fuzzy fallback at 0.8 that strips parenthetical tags from
both sides. Listings are cached in Redis with a 24h TTL.
`libretro_id` is persisted on the Rom model as the SHA1 hex of the
matched libretro filename — stable across scans, distinct per region,
indexed for lookup. Migration 0077 adds the column.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The scan was spending excessive time on large platforms even when all ROMs
were already scanned. Root causes: per-ROM UPDATE queries for skipped ROMs
(10k individual writes), missing composite index on (platform_id, fs_name)
causing full table scans, NOT IN clauses with 10k+ values in
mark_missing_roms(), and redundant filesystem reads.
Changes:
- Add bulk_mark_present() for batch-updating skipped ROMs in one query
- Move skip detection from _identify_rom to the batch loop so skipped ROMs
never enter the async scan pipeline, and report progress for them
- Add composite index idx_roms_platform_id_fs_name via migration 0077
- Rewrite mark_missing_roms() with flip-based approach: mark all missing,
then un-mark present ones in chunks of 1000
- Cache filesystem reads in scan_platforms() to avoid double directory
traversal (precounting + scanning)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>