Claude 5adffeca71 perf(roms): skip rom_files load on gallery list endpoint
The gallery list endpoint was eager-loading every rom_file row for each
paginated ROM via selectinload, then re-joining each row back to its
parent rom for the is_top_level computation. For platforms with extracted
multi-file ROMs (Xbox 360 ~1394 files/ROM, Switch ~199 files/ROM), this
made /api/roms time out at 120s even with a rom_id index.

Cards never displayed individual files — only the has_simple_single_file
/ has_nested_single_file / has_multiple_files booleans that derive from
the file list. Denormalize the underlying state onto roms as multi_file
(folder-based vs single-file) and top_level_file_count, recompute the
booleans from those columns, drop the selectinload from filter_roms, and
move the files field from SimpleRomSchema to DetailedRomSchema so the
gallery payload no longer ships file rows.

Also drop the redundant joinedload(RomFile.rom) and switch the relation
to lazy="select" so subsequent file.rom accesses resolve from the
session identity map instead of re-JOINing the parent rom per file row.

ShowQRCode.vue's folder-based DS/3DS fallback now fetches the detailed
rom on demand, since SimpleRom no longer carries files.
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romm logo

A beautiful, powerful, self-hosted ROM manager and player.

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Overview

RomM (ROM Manager) allows you to scan, enrich, browse and play your game collection with a clean and responsive interface. With support for multiple platforms, various naming schemes, and custom tags, RomM is a must-have for anyone who plays on emulators.

Features

  • Scan and enhance your game library with metadata from IGDB, Screenscraper and MobyGames
  • Fetch custom artwork from SteamGridDB
  • Display your achievements from Retroachievements
  • Metadata available for 400+ platforms
  • Play games directly from the browser using EmulatorJS and RuffleRS
  • Share your library with friends with limited access and permissions
  • Official apps for Playnite, Android and CFWs
  • Supports multi-disk games, DLCs, mods, hacks, patches, and manuals
  • Parse and filter by tags in filenames
  • View, upload, update, and delete games from any modern web browser

Preview

🖥 Desktop 📱 Mobile
desktop preview mobile preview

Installation

To start using RomM, check out the Quick Start Guide in the docs. If you are having issues with RomM, please review the page for troubleshooting steps.

Contributing

To contribute to RomM, please check Contribution Guide.

Community

Here are a few projects maintained by members of our community. Please note that the RomM team does not regularly review their source code.

Mobile

Desktop

Handhelds

Other

[🔷] Official first-party app

Join us on Discord, where you can ask questions, submit ideas, get help, showcase your collection, and discuss RomM with other users.

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Technical Support

If you have any issues with RomM, please open an issue in this repository.

Financial Support

Consider supporting the development of this project on Open Collective. All funds will be used to cover the costs of hosting, development, and maintenance of RomM.

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Our Friends

Here are a few projects that we think you might like:

  • EmulatorJS: An embeddable, browser-based emulator
  • RetroDECK: Retro gaming on SteamOS and Linux
  • ES-DE Frontend: Emulator frontend for Linux, macOS and Windows
  • Gaseous: Another ROM manager with web-based emulator
  • Retrom: A centralized game library/collection management service
  • Drop: Steam-like experience for DRM-free games
  • LanCommander: Digital game platform for PC games
  • Steam ROM Manager: An app for managing ROMs in Steam

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